File:How to behave and how to amuse. A handy manual of etiquette and parlor games (1895) (14760202906).jpg

Commons file record, page id 42659164. The figures below cover the file as Commons lists it in this site's fetch of 30 October 2026.

TitleFile:How to behave and how to amuse. A handy manual of etiquette and parlor games (1895) (14760202906).jpg
Commons page id42659164
CategorySilhouettes
Description on CommonsIdentifier : howtobehavehowto00sand ( find matches ) Title : How to behave and how to amuse. A handy manual of etiquette and parlor games Year : 1895 ( 1890s ) Authors : Sandison, George Henry, 1850- comp Subjects : Games Amusements Etiquette Publisher : New York, The Christian Herald Contributing Library : The Library of Congress Digitizing Sponsor : The Library of Congress View Book Page : Book Viewer About This Book : Catalog Entry View All Images : All Images From Book Click here to view book online to see this illustration in context in a browseable online version of this book. Text Appearing Before Image: either side of the pin, and this latter, displacinga proportionate body of water, will float on thesurface, just as a lucifer match would do. Thesame experiment may be performed with a needle,and it must not be supposed that a very fineneedle or pin alone is suitable. Text Appearing After Image: Shadows -^n the wall. (125) 126 HOW TO AMUSE. Hit or Miss. Great amusement is excited by this game whenplayed in the presence of a company of guests.Spread a sheet upon the floor and place two chairsupf>n it. Seat two of the party in the chairswithin reach of each other and blindfold them.Give each a saucer of cracker or bread crumbs anda spoon, then request them to feed each other.The frantic efforts of each victim to reach his fel-low sufferers mouth is truly absurd—the crumbsfinding lodgment in the hair, ears and neck muchoftener than the mouth. Sometimes bibs arefastened around the necks of the victims for pro-tection. Going Shopping. A lively game of talk and touch. The com-pany is seated in a circle, and one who understandsthe game commences by saying to his neighbor atthe right: *I have been shopping.* *What did you buy? is the required response. A dress, a book, some flowers, apencil—whatever the first speaker wishes, pro-vided always that he can, in pronouncing theword Note About Images Please note that these images are extracted from scanned page images that may have been digitally enhanced for readability - coloration and appearance of these illustrations may not perfectly resemble the original work.
Creator credit (Artist)Sandison, George Henry, 1850- comp
Credit linehttps://www.flickr.com/photos/internetarchivebookimages/14760202906/ Source book page: https://archive.org/stream/howtobehavehowto00sand/howtobehavehowto00sand#page/n120/mode/1up
Date on Commons1895
Licence (LicenseShortName)No restrictions — see the licence page
Usage termsNo known copyright restrictions
Licence URLhttps://www.flickr.com/commons/usage/
Width (pixels)1,944
Height (pixels)3,300
File size (bytes)1,467,964
File on Commonshttps://upload.wikimedia.org/wikipedia/commons/c/cb/How_to_behave_and_how_to_amuse._A_handy_manual_of_etiquette_and_parlor_games_%281895%29_%2814760202906%29.jpg?utm_source=commons.wikimedia.org&utm_campaign=imageinfo&utm_content=original
Commons file pagehttps://commons.wikimedia.org/wiki/File:How_to_behave_and_how_to_amuse._A_handy_manual_of_etiquette_and_parlor_games_(1895)_(14760202906).jpg

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